3D CHARACTER DESIGN that I originally sketched in pencil, combining the features of a pug with a cicada, to create the “pug-bug.” The video below shows the creature with 1) topology visible, 2) topology hidden, 3) painted and texture, and 4) composited over background. Scroll below for detail views of textures and topology.
Custom HDR texture created in Photoshop, for wings and shell.
Custom HDR texture created in Photoshop.
Maya model showcasing topology and UV edges.
Skin colors and patterns painted in ZBrush.
Skin and muscle texture sculpted in ZBrush.